Q: When is 24 not 24?
A: When it’s actually 23.976 – a piece of the most irritating
kind of Final Cut Pro nonsense that has cost me half a weekend. And the sunny
half to boot.
This is all about the frames per second: the number of different pictures that
get flashed up in front of the audience’s eyes every second. European TVs and
DVDs do it 25 times (well, they do half of a picture 50 times a second). Go
see a film in the cinema and you’ll be presented with 24. And Peter Jackson has
been known to go as high as 48.
And in America? 29.97 frames per second. Not 30; 29.97. Who ever thought that was a sensible idea?
Again, probably best not to start with the rant before
setting the context. You may have recently noticed some new pictures and links appearing
on the Charmed website, directing more enlightened distributors towards
our Sales Agents Moviehouse Entertainment, who are proudly carrying the banner for Zombie Resurrection in its onwards march
into DVD emporia near you. The contacts are signed, a skip-load of DVDs passed
across to them to hand out at Cannes, and the unmanageable list of must-have deliverables
bartered down to the absolute necessities.
Gone are the expensive HDCAMs and DigiBetas, to be replaced
by a single full-fat ProRes file delivered on a hard disk.
At 24 frames per second.
And while this was cause for some jubilation in Charmed
Central, it did raise one important issue. We didn’t shoot the film at 24
frames per second. Like all good Europhiles, we went for 25.
This was, I should point out, not an arbitrary choice on our
part. If you start to read the Guerilla Filmmakers Handbook it’s written there
on one of the commandment stones. On page 7, even before you make it to the
Contents pages, the decision has been take out of your hands: 'Thou shalt shoot, while living in PAL land,
at 25 fps on film, or 25p on HD, irrespective of what the other soothsayers
advise. They be-eth wrong!'
Thinking about it, it does make sense. Outside of the
festival circuit, Zombie Resurrection
was never intended for a cinematic release. It’s a low-budget zombie film that
doesn’t have Brad Pitt in it.
And so we plan for the DVD. 25 frames per second. Done.
So the question before us now is: 'how do we make a 25 fps
film into a 24 fps film?'. And the easiest answer is just to slow the whole lot
down by 4%. No one outside of the production team will ever notice, we are
reliably assured. Oh, and maybe the actors, who will wonder which slightly-more-baritone
replacements came in and dubbed all their lines.
Simple. On paper this should be a stroll through the roses. Conform
the video footage to 24 fps in After Effects, slow down and re-sample the audio
track, introduce them to each other again in the editing software, et voila!
Except Final Cut Pro was written by Americans. Americans
with their NTSC TVs and whimsical sample rates.
It is, apparently, far easier to make an American DVD if your frame rate isn’t quite 24 frames per second. No – 23.976
works so much nicer. But, hey, it’s close enough to 24 that we can probably name
all the software templates in Final Cut Pro as 24 fps. Round it up, why don’t we? Don’t want to
confuse the punters.
And so somewhere in sunny Hampshire, a lonely vitamin-D
deficient film producer gazes sadly out of his window at all the other kids
playing in the street, wondering why by the end of his film everybody’s
dialogue is just a tiny bit out of sync.
So endeth the rant. I’m
off to the pub. Spent.
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