It’s the end of the long wait, as Jake and I try to assemble
all the first passes on everything that’s happening in Zombie Resurrection post-production into one place. It’s not going
to look perfect. There’ll be CGI missing, green socks aplenty, and all our
zombies will sound nothing like they’re going to in the finished film. But
it’ll be enough. Enough, hopefully, to secure ourselves a spot in a couple of
festivals.
All the best festival submissions happen in June and July.
The global horror silly season appears to run from September to Halloween every
year, and if you miss the boat there is a strong possibility that the US
premiere of your movie is going to be in front of twenty people at an obscure festival organised in a church hall in
Boise, Idaho. And there’s no way anybody’s going to let us out of a church alive after
seeing the film.
So, it’s got to look nice. Not perfect, but nice enough that
the programmers can see beyond the next few months of manic post-production
activity at the finished movie lurking beneath the surface.
And, I guess more importantly, it’s got to be now.
Deadline one is at the end of this week. This is for the
largest and most prestigious horror film festival in the US. Which probably
then makes it the largest in the whole world. Within the extraordinarily vain
world within which Jake and I operate, this would be a satisfactory place for
the world premiere of Zombie Resurrection,
and getting accepted can’t hurt when chatting to distributors and sales agents.
And being the conscientious programme managers that we are,
we gave ourselves a week to allow us to bolt it all together. Everybody – can
we have your homework in for Friday 6th, please?
A week seems reasonable. There are going to be important
pieces missing, and the inevitable mistakes. A week gives people time to fix
any major problems, to dig out important elements that absolutely need to be in there, and
for us to fill in the remaining gaps as best we can. And then enough time for us
to upload an entire movie to the submission site over my woeful broadband.
So, you’d imagine that we’d be just about done piecing
everything together by now. Er… not quite.
Stand up Dale-the-tunes. Charmed Apocalypse’s star
performer. By Wednesday last week we not only had his first pass on the music
for the entire film in all its 24-bit mastered finery, but we’d also had the
opportunity to sit and watch the film with him, chat over a bunch of changes,
and he’s already managed to address every single one in time.
The man is currently sat on a cruise-liner somewhere giving his
brain a well-earned rest. Just as well he works
so damn fast, as it wouldn’t be much of a holiday if he’d had to shlep his
keyboard and computer with him, and then spend his shore leave sat in a
Marrakech internet cafe.
And the sound is also looking pretty good. About ¾ of the
dialogue has been tidied up, and we have plenty of the juicier foley elements –
the rips, hits and splats. It’s incomplete, and filled with what I can best
describe as temporary zombie noises. But what we have got in is fabulous
quality. When it’s finished the film will sound genuinely splendid.
Bang in a couple of workarounds, appropriate some bonus
foley from the internet, revisit a couple of moments from the native audio footage,
and we’re in business. So far, so good.
But the graded footage and the CGI. This is causing us
sleepless nights.
As of midday on Tuesday, we have nine minutes of graded
footage in our timeline. We are roughly seventy minutes shy of a sensible
viewing experience. And we are only about twenty shots into our CGI list of 88.
This is the problem at our end of the movie machine. The
guys that are pulling all our visuals together are all proper VFX artists. They
have day-jobs in the industry, and even though the CGI is the single largest
cost in the Zombie Resurrection
post-production budget the whole thing still only equates to about 2/3 of what
they would charge James Cameron for a single shot. This wealth of craft and
expertise shows itself in the superb quality of the work that they are
producing; however, when JC needs something done quickly we find out just where
the pecking order starts and stops. Money talks, bullshit walks.
Great for the finished film. An extraordinary stressor when
we’re also working to a tight deadline.
And from where I am right now, it’s touch and go whether
we’ll actually have something to upload in time. It’ll be a few days longer of
leaping out of bed in the middle of the night to start something downloading
that will then take fourteen hours to complete. It might just be doable if
everything works first time, but this is not the best of project management
principles.
So we wait, crossed fingers poised over the download icon.
Anybody know a good steak-house in Boise, or can recommend the best US health
insurance for trauma and burns injuries? Excommunicated.
Tis going to be absolutely fan-dabby-doozy. Cannot wait. Glad it got uploaded in time. Feedback awaiting :)
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