Has it really been that long?
Once upon a time you couldn’t shut him up, and then suddenly... nothing. Not a word since April. He doesn’t write, he doesn’t call, he’s just vanished into the blogosphere. Filmmakers, eh?
And so we start with an apology. Sorry. It’s been way too long.
Part of the extended radio-silence is down to the fact that Jake and I aren’t actually doing anything on the movie anymore. Once we had dropped off a hard disk with a (greatly pared-down) collection of finished stuff for our Sales Agents at the end of May, our work here was pretty much done. Rest easy, son – the experts are on the case.
But mostly it's because this bit doesn’t feel like part of the same adventure anymore. If this was a movie, it would have faded out on the applause at the end of the cast-and-crew screening. This bit actually feels like the first act of the next movie, where we see our heroes go about their daily lives in their Ordinary Worlds, just waiting for an inciting incident to come along. Since the screening, we have both had to find day-jobs, while Jake is also busy planning a wedding and finding a place to move into. I've wound up with employers who routinely insist on shipping me out to the far-flung corners of the planet, and when you’re on corporate expenses time you never find yourself sober for long enough to throw a coherent five hundred words together. Oh, gidday from Melbourne, by the way.
But, behind the scenes, stuff has been going on. Not at a rate that demands frequent blogging, but important stuff. And rather than apologise to every member of the cast and crew individually when they text me for an update, here’s where we are at.
First up, we have now sold the Japanese distribution rights. I say ‘we’, but actually Moviehouse Entertainment did all the heavy lifting at Cannes. The first territory to fall marks a profound moment in the lives of independent movie producers – it’s the difference between being a ‘filmmaker’ and a ‘distributed filmmaker’. Semantics to some, but absolutely crucial to the people that dole out UK and European film money. That's in the unlikely event that Jake and I ever manage to write a screenplay that crosses the necessary thresholds for art and decency.
Being honest, I am more than a little surprised that the Japanese were the first to bite. 76 minutes of hostile, sweary nonsense for a more polite society. Presumably somewhere in Tokyo, an English language scholar is going to be given our dialogue sheet to translate, and will no doubt reflect for a moment on where their years of study and experience have brought them. If anyone knows the Kanji character for ‘idiot gentleman’, please let me know. I have a feeling it’s going to appear fairly frequently in the subtitle track.
And it looks like we may have sorted out a festival premiere. Nothing confirmed yet, but anybody that’s going to be in Chicago at the end of September and fancies meeting Robert Englund and watching Zombie Resurrection lose its festival virginity should make themselves known now. As much as anything else, I’m looking forward to seeing whether the jokes that we wrote in autumn 2010 are actually going to get a laugh.
Chicago? There must be some kind of work-related meeting or something that’ll warrant me being flown out to the Windy City that week, surely? Conniving.
Saturday, 27 July 2013
Sunday, 21 April 2013
Framed-up
Q: When is 24 not 24?
A: When it’s actually 23.976 – a piece of the most irritating
kind of Final Cut Pro nonsense that has cost me half a weekend. And the sunny
half to boot.
This is all about the frames per second: the number of different pictures that
get flashed up in front of the audience’s eyes every second. European TVs and
DVDs do it 25 times (well, they do half of a picture 50 times a second). Go
see a film in the cinema and you’ll be presented with 24. And Peter Jackson has
been known to go as high as 48.
And in America? 29.97 frames per second. Not 30; 29.97. Who ever thought that was a sensible idea?
Again, probably best not to start with the rant before
setting the context. You may have recently noticed some new pictures and links appearing
on the Charmed website, directing more enlightened distributors towards
our Sales Agents Moviehouse Entertainment, who are proudly carrying the banner for Zombie Resurrection in its onwards march
into DVD emporia near you. The contacts are signed, a skip-load of DVDs passed
across to them to hand out at Cannes, and the unmanageable list of must-have deliverables
bartered down to the absolute necessities.
Gone are the expensive HDCAMs and DigiBetas, to be replaced
by a single full-fat ProRes file delivered on a hard disk.
At 24 frames per second.
And while this was cause for some jubilation in Charmed
Central, it did raise one important issue. We didn’t shoot the film at 24
frames per second. Like all good Europhiles, we went for 25.
This was, I should point out, not an arbitrary choice on our
part. If you start to read the Guerilla Filmmakers Handbook it’s written there
on one of the commandment stones. On page 7, even before you make it to the
Contents pages, the decision has been take out of your hands: 'Thou shalt shoot, while living in PAL land,
at 25 fps on film, or 25p on HD, irrespective of what the other soothsayers
advise. They be-eth wrong!'
Thinking about it, it does make sense. Outside of the
festival circuit, Zombie Resurrection
was never intended for a cinematic release. It’s a low-budget zombie film that
doesn’t have Brad Pitt in it.
And so we plan for the DVD. 25 frames per second. Done.
So the question before us now is: 'how do we make a 25 fps
film into a 24 fps film?'. And the easiest answer is just to slow the whole lot
down by 4%. No one outside of the production team will ever notice, we are
reliably assured. Oh, and maybe the actors, who will wonder which slightly-more-baritone
replacements came in and dubbed all their lines.
Simple. On paper this should be a stroll through the roses. Conform
the video footage to 24 fps in After Effects, slow down and re-sample the audio
track, introduce them to each other again in the editing software, et voila!
Except Final Cut Pro was written by Americans. Americans
with their NTSC TVs and whimsical sample rates.
It is, apparently, far easier to make an American DVD if your frame rate isn’t quite 24 frames per second. No – 23.976
works so much nicer. But, hey, it’s close enough to 24 that we can probably name
all the software templates in Final Cut Pro as 24 fps. Round it up, why don’t we? Don’t want to
confuse the punters.
And so somewhere in sunny Hampshire, a lonely vitamin-D
deficient film producer gazes sadly out of his window at all the other kids
playing in the street, wondering why by the end of his film everybody’s
dialogue is just a tiny bit out of sync.
So endeth the rant. I’m
off to the pub. Spent.
Thursday, 28 March 2013
Body of Christ?
'Moist'. Now officially my least favourite adjective.
It’s a convoluted story that starts with a simple request
from our Sales Agents, and ends with me in trauma counselling. However, persist
to the end of the post and you will be rewarded with the link to our brand
new trailer.
I say 'brand new', but it’s more 'variations on a theme'.
But for those of you that watched the trailer that we stuck up last January
just after our first pass on the edit, and were concerned by an absence of gore
or people running about, this might just be your lucky day.
Anyway, I digress.
I mentioned in my last posting that Jake and I came away
from the meeting with the sales guys with some homework. An updated trailer and
a copy of the poster art for them to take to Cannes as bait for the Zombie Resurrection distribution
mousetrap. And it all seemed so straightforward at the time – swap out the
shots from the original trailer with the shiny graded ones from the movie, and
send them the best quality JPEG of our picture of the zombie Messiah crucified on a cross of
blood.
Twenty minutes work and the price of a first class stamp. If
only every meeting was so simple.
That was until we got the details through.
Our poster art was prepared originally for a bunch of flyers
and DVD covers to make ourselves appear slightly more presentable at last
year’s Cannes festival. It had to look arresting and intriguing. It had to give
potential sales agents and distributors the warm glow that there was a way that
they could eventually market the movie. And it had to look presentable on an A5
piece of card.
But our Sales Agents have bigger plans. A1, to be exact.
I’ll save you the trip to Google - 841 x 594 mm. Movie poster size.
Anyone that’s ever printed out porn that they've downloaded from the
internet expecting it to look like a glossy top-shelf mag will know exactly what
the problem is. The cracks start to show.
So, while the face of our zombie Messiah was lifted from a
suitably detailed image shot by Rob-the-photo in his on-set studio, the rest of
him is appropriated from a screen-grab from the film. High definition, sure,
but not movie poster definition.
Bugger. It needs fixing.
And the quickest fix – sorting out a replacement shot of the Messiah’s
body to overlay on top of the unusably pixelated torso. And that means digging
out the costume that my brother wore continually for three weeks under hot set
lights for some proper photos.
This is where being the person in the group with the least
technical aptitude really sucks. Jake is the camera guy. Andy gets to be the
stunt double.
Eighteen months hermetically sealed in a plastic bag in
Jake’s parents’ loft later, and the bloody costume was still damp.
And it stank. My God, did it ever stink. A potent combination
of mould and re-animated sweat. I never knew I could trip my gag reflex so hard
and often without actually crossing the expulsion threshold. Although I did
come dangerously close when I stuck my hands into the pockets and
gushed into a collection of my brother’s old tissues, their summer 2011 payload
maintained in a perpetual state of liquidity.
Oh dear – it’s making me retch just typing this.
Anyway, by 2:30 AM last night, it was done. A poster fit for
a wider canvas, and I can’t say that it wasn’t good to feel a little bit like a
movie producer again after months in an office. A sensation that persisted up until
my alarm went off this morning and I realised that I still had to go to work.
Only our mother can tell us apart, although I always imagined that the Son of God would be taller. Stunted.
Only our mother can tell us apart, although I always imagined that the Son of God would be taller. Stunted.
Wednesday, 6 March 2013
So, where’s our bloody movie, Phelps?
Fly free, my pretty.
Today almost felt like being a filmmaker again. No alarm
clock, no creased shirt, no office peer-pressure to have a shave. Just a cheeky
midweek trip to London.
I should start this posting with an apology. To everyone
that has gone to the blog vainly trying to find out what’s happening with the
movie, to everyone that has called, texted or emailed me this year – sorry.
It’s not because we’ve been distracted by too much suckling at the teat of
the man, it’s because we’ve not had too much positive to report.
I blame HMV. The bottom has fallen out of the UK
distribution market since it went into administration. The distribution
companies are all, one imagines, creditors of the ailing high-street DVD
stockist. And some companies, such as Revolver, are faring
worse than others.
Besides, I’m a sucker for making the whole movie-making
process look easy. Easier, at least.
But today was an important day. Today we handed the whole shebang
over to a Sales Agent.
Yup. As of this afternoon, responsibility for the sale of
all UK and international distribution rights finally lies where it should –
with the experts. And, rather incongruously, this is where the real hard work
starts for Jake and me.
Anybody that has been through the process of engaging a
Sales Agent to secure distribution for their movie will tell you all about The
List. The exhaustive catalogue of a hundred things you need to sort out to enable
the movie to get sold. A 16:9 version of the film on HDCam. Ditto a 4:3 version and a 1:2.35 version. Both PAL and NTSC equivalents on
DigiBeta. Music cue sheets. A hundred pictures. An MPAA certification. E&O
insurance. Re-written screenplays and every combination of music, sound effects
and dialogue delivered on ten different flavours of digital media.
It’s genuinely horrific.
However, this is early in the process, and certain things
are more important than others at this stage. For them to take the film to
Cannes and start the selling process, we really only need a trailer, a poster,
a whole bunch of DVDs to give away, and a short synopsis.
Oh, and to be clear here – they’re talking about our
existing trailer and poster art.
Yeah – the trailer that we cut together last January
before we had any sensible gore or grading. That one. I had, naively, imagined that this would be useful only to break
the ice with industry professionals, and, to be fair, it did that fairly
admirably – the Sales Agents that we are going with were people that we met and
auditioned at Cannes last year. But, at some point in the process I did think
that responsibility for a proper trailer and key art would be passed over to
someone that knew what they were doing. It may look like art, but it’s all
craft and experience.
Oh no. It turns out that this is up to us.
And this is where our hard work starts. A complete
re-working of the trailer to improve the picture, sound and blood content. Oh,
and losing the swearing and adding in more running. And if we can come up with
an easier-to-understand tagline, that might be helpful too.
But at what point in the process do we get relieved by the
professionals? Is there a possibility that whatever trailer Jake and I pull
together by Easter will actually be used to coax unwitting members of the
gore-buying community into purchasing the DVD? And will Amo’s temporary poster
art be on the box?
More importantly, what’s going to happen to the 18,000 hits
that the last trailer has already amassed? Don’t think that you’re not going to
be expected to help out once the new trailer is up on-line. Counting.
Tuesday, 26 February 2013
From rush-hour, with love
If this was Hollywood, our story would have ended at the
cast and crew screening in November.
CUT TO: Eric vs. the zombies. A crash to black and credits
start to roll. Silence from the room. The camera pushes in on the nervous faces
of the two filmmakers as the lights go up. The men glance at each other – they
slowly stand to face a barrage of flack from 180 unhappy punters. One of them
opens his mouth to speak, but a single clap rings out from the back of the
room. The men glance across, confused. The clap is joined by another, and then
by more and more people applauding, until the whole room are on their feet,
cheering wildly. The filmmakers are overcome with emotion. A celebratory fist is
thrust into the air in slow motion as we fade to a triumphal close.
This, however, is Hampshire. So we have ended up with a
dramatically-superfluous fourth act – Jake and I try and sell the bugger.
I’m getting slightly ahead of myself. I haven’t contributed
anything to the Zombie Resurrection
story since November, so we have some catching up to do. And from a production
perspective the two most profound events since the screening have been Jake’s
and my successful re-integration into the world of the day-job.
Well, the holiday had to end at some point.
And while I (at least) am quite enjoying my new daily
activities, I do appear to have wound up with exactly the kind of job that I
wasn’t looking for. And it’s all to do with labelling.
More specifically, it’s all to do with how you answer the
question 'what do you do?' Over the last two years whenever I felt myself
reaching for the answer 'filmmaker', I knew exactly what the next question
would be. 'Oh really? Anything I might have seen?'
'Um, well, it’s kind of in post-production at the moment…'
Ah – so you’re not really a 'filmmaker', you’re 'making a
film'. Semantics, yes, but there are a lot of people that we’ve met who are 'making a film'. Anyone with a good idea / screenplay / mate with a camera /
etc. is 'making a film', especially when they're trying to chat someone up.
Until your movie is available in ASDA or Amazon, it’s
your fault that there is a glaring cultural gap in their film-watching history.
When I look back on my unsuccessful job-hunting
strategies at the end of last year, it seems in hindsight that I was guided by
ridiculous narcissism. Don’t go looking for anything that resembles a career,
Phelps, because that will label you as an 'engineer who happens to have
made a film'. Get a job that has 'temporary source of cash' stamped all over
it, and avoid the kind of nuanced conversations about where your working
loyalties lie that trainee baristas and shelf-stackers never get into.
And in this regards, I have failed.
Failed, thanks to the actions of an eagle-eyed recruitment
consultant. I have somehow swapped my carefree lifestyle for one of alarm
clocks, freshly-laundered shirts, self-enforced curfews and a commute. And a
job that painfully resembles what I was doing when I got laid off two years
ago.
I once made a zombie film, you know? Back in that two-year
career break.
And here is where I get to stop whining. While I can feel my
life starting to speed up again, the novelty of feeding the mortgage hasn’t
worn off just yet, and there are plenty of jobs that I could be doing that
wouldn’t be half as entertaining. And it’s not like we’ve let
losing forty hours a week get in the way of selling the movie.
Oh – that? That’s a story for later. Back-peddling.
Monday, 19 November 2012
The coming together
And relax.
What a weekend… Saturday was as much fun as I’ve had in as
long as I can remember, as we welcomed an insane amount of people to the cast
and crew screening of Zombie Resurrection.
Cast, crew, zombies, post-production guys, people from the various locations at
which we shot the bugger, the guys that did all our set catering, investors,
IndieGoGo supporters, mentors, friends and family. All in one place to enjoy 76
minutes of gore-laden sweary silliness.
And it was terrific. 180 people laughing in mostly all the
right places, with the freshly-graded film looking and sounding lovelier than
it ever has done before. And we got to hang out with a bunch of pals that we
hadn’t seen in fourteen months.
Not that anything ever goes completely smoothly. The cinema
was hosting the thematically-perfect Third International Death Day Conference
beforehand, and when we arrived to set up at 6:00 they were showing no signs of
letting up. And bitter experience insists that you’re never beyond the mercies
of technical SNAFUs until you hear the last strains of the end-credits.
But when the lights went up at the end of the screening I
could smell the stress evaporating.
Sure, it’s a wedding audience – a room filled with people
willing the best-man’s speech to be that much funnier than it would otherwise
be. Someone would have to be supremely un-classy to go up to a couple of
filmmakers at their first screening and berate them for the idiotic way that they’ve wasted
two years of their lives, but from my vantage
point at the back of the cinema people did genuinely seem to be enjoying
themselves. Jake and I lost all sense of perspective on the movie a long time ago, but until
we get told differently we’re taking Saturday as an indication that we’ve done
something right.
And it was at this point that I may have slightly
over-relaxed.
As the audience de-camped back to the bar, and with our
responsibilities finally discharged, everything inevitably degenerated into the
kind of extended session that my body hasn’t been able to cope with since I was
25. Sat in my flat at 4:00 AM with the last of the stragglers pillaging the forgotten bowels of my booze collection, I should have known that Sunday
was going to be a struggle.
But that aside, it’s a massive Charmed thank you again to
Christian for organising the cinema, and to everyone that turned up on Saturday
night. We wouldn’t be here without all your support and generosity over the
last couple of years. You’ve made two happy people really old.
Sadly, photographs from the evening are in short supply (and
if you have any good shots please feel free to post them on the Charmed
Apocalypse Facebook page), but I did get sent one truly disturbing MMS from my
brother yesterday. Blog readers with good memories may remember
a rather foolish bet that Jake and I made with each other in January 2011, a
bet that we were finally able to make good on last Friday.
So, so wrong. Please don’t this be the only record of an
otherwise excellent evening. Muted.
Tuesday, 13 November 2012
Picking up the pieces
The only thing that you can be 100% sure of in
post-production is that no matter how much time you set aside to do something,
everything will only come together at the very last moment.
It’s been three weeks since we arranged Saturday’s cast and
crew outing to the nicest bit of Hampshire. Three weeks, then, for the
very last tweaks to the picture and sound. Extending a zombie growl here,
making an exterior shot slightly bluer there. Plenty of time.
And yet, with four days to go, we still haven’t received the
graded copy of the film or the final stereo mix-downs. Or, in non-techy speak,
‘all of the pictures’ and ‘all of the sound’.
There must be a secret post-production union somewhere that
has guidelines to ensure that movie producers are never allowed to fully
de-pucker. Let’s see how badly these filmmakers really want this. Enough to
cry on the phone? Enough to open an important artery?
To be clear, it’s not enough to get all the constituent
components through on Saturday afternoon and then wander straight in to the
cinema. There are a couple of days’ work at our end piecing everything back
together again, and this supposes that everything we get in works perfectly
first time. It’ll take a good eighteen hours just to crunch the film into a
format that the projector likes using my Mac, which the local Apple store
recently euphemistically referred to as ‘vintage’. No amount of prayer,
whip-cracking or sobbing is going to boost the processor speed.
But we’ve still got four days. Plenty of time. *Clenches*
On the plus side, if everything goes to plan, Saturday night
is going to be an extraordinarily entertaining evening. 180 guests, all the
principal cast members back together again (with the notable exception of
Rachel, who is on tour with a show), and loads of our crew, zombies and
investors. And if you’re expecting an invite but haven’t had one through, check
your spam directory and get in touch.
And Plan B? Print out ten copies of the screenplay, dig out
the costumes from Jake’s attic, boil up a gallon of honey-blood and re-enact
the movie live.
Thinking about it, that may actually be quite a lot of fun. Zombie Resurrection – The Musical,
anyone? Strained.
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